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General Paul
League of Disgruntled Fast Food Employees
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Posted - 2008.07.30 08:38:00 -
[1]
Originally by: Xiaodown The problem with the falcon is that there's no effective counter to it's range except small, fast ships, which are going away with the next nerf. No other recon ship requires you to fit "anti-ewar modules" to combat it, but you say to counter the falcon, fit ECCM. No other recon ship can do anything that can shut down your ship's ability to fight at more than 30 or so KM (tracking disruptors and NOS, i guess, but even then, you can still fight depending on what you're in). You should not have to look at your ship fit, and go "Oh, and I need the anti-falcon module" and stick an ECCM on it, just like you don't look at it and say "Oh, i need the anti-damp module", or the "anti-tracking disrupt module", or (heavens forbid) the "anti-target painter module".
Most pvp ships fit a sensor booster which is a counter to sensor damps. Practically all sniper fit HAC or Battleships fit a tracking computer which when scripted can counter a tracking disrupter. The minmitaar Titan counters the Target Painter module I think (- to sig rad)as well as a gang mod <Evasive manouvers>
Falcons coming through a gate are vulnerable so saying a falcon well setup and prepared for you is a moot point. Dont let them dictate the battlefield.
Im not sure why people are saying falcon has no or few counters when it clearly has a list as long as my arm.
1. Snipe ships 2. ECCM fitted ships 3. Fast Ships 4. E/War ships 5. Planning (a Falcon 20KM from a gate is suprisingly fragile)
The only real point in this thread is that we need a module to reduce signature radius that isnt a titan or a gang mod (maybe a new use for the nanofiber or a similar low slot mod) Other than that the Falcon is a weak single role ship that performs well at its chosen task, it cant tackle or do dps so it is balanced.
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General Paul
League of Disgruntled Fast Food Employees
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Posted - 2008.07.31 11:13:00 -
[2]
Some guy said a cerb cant hit at 200 KM ? It does 250 with two rigs and full skills (and since we are talking about full skilled falcon pilots that seems fair) Thats 249 KM with fof although im not sure what the fof would hit
Some guy was whineing about a mega giving up dps to gain range and 'what does the falcon give up'
It give up DPS/Tackling/Speed/cost/drones/ it gives up everything but ECM.
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General Paul
League of Disgruntled Fast Food Employees
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Posted - 2008.07.31 11:22:00 -
[3]
The counters are snipers, fast ships, tactics, ECCM,
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General Paul
League of Disgruntled Fast Food Employees
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Posted - 2008.08.11 10:20:00 -
[4]
Hmm.. Caldari are mostly a range tanked race for pvp I find.
Ratehr than takeing the raneg from the falcon why not reduce its bonus back to what it was before it was boosted (so lower strength jamming but at extreme range)
This would make the Falcon an annoyance and an asset without being an i win button.
Taking away a falcons range is like making a rokhs bonus inverted though (425mm rails at 30KM)
It would simply be killed a lot all the time
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